May 21, 2017April 29, 2017 gamosoft Using primitives in MagicaVoxel, this video shows how to build a cave bu emptying the inner voxels and applying light. Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Google+ (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Tumblr (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Reddit (Opens in new window) Post navigation ← Inside the Sphere Creating a vent →